SciFi Scanner

Science Fiction Movies, News and Discussion

Don't Blame the Video Game - Hitman Is a Rip-off of Boondock Saints

Hitman_Olga_560x330.jpgAnthony_Burch.jpg

As a relatively young artistic medium, the video game genre has yet to truly to forge a distinct creative style and direction for itself. Instead, the vast majority of games borrow ideas from other mediums, most notably movies. 3DRealms' Max Payne, for example, is nothing if not a playable, over-the-top John Woo flick. But what happens when games that shamelessly rip off movies are then optioned into movies themselves? The results might be more surprising than you think.

Hitman (2007)
The Game's Influences: The Professional
The Adaptation Strategy: The Boondock Saints minus hair, plus Olga Kurylenko
The Hitman game successfully blends stealth action with strategic planning, all wrapped around the "Leon"-esque concept of an assassin who only targets mob figures. The 2007 adaptation presumably sought to take its cues from a more contemporary action title, resulting in a heck of a lot more Christ-like imagery and quasi-religious symbolism than a fan of the original game would expect. Director Xavier Gens must have assumed that since today's teenagers turned The Boondock Saints from a box office flop into a religious-vigilante cult classic, they'd flock to his flick. In reality, even the Ave Maria-scored trailer and smokin' hot co-star Kurylenko couldn't propel Hitman past number four in the box office its opening weekend.

Max Payne (2008)
The Game's Influcences: The Matrix, anything directed by John Woo
The Adaptation Strategy: Forget the gun-fighting, focus on the noir
While Max Payne the game blew minds with its stylish slow-mo gunfights, it gleefully admitted to stealing most of its aesthetic punch from blood-soaked bullet operas like John Woo's The Killer and Hard Boiled, plus the second half of The Matrix. When it came time to adapt the bestselling game into a movie, writer Beau Thorne understood that a completely faithful adaptation would feel like nothing more than a less-spectacular version of those Hong Kong flicks the game ripped off in the first place. So the movie goes in a totally opposite direction: Only two (very short) gunfights interrupt what is otherwise the moody, melancholy film noir atmosphere that pervaded the more bloodless moments in the game. What was a balls-to-the-wall action spectacular became a shadowy mood piece where most of Mark Wahlberg's dialogue is delivered through a growly, depressed mumble.

Wing Commander (1999)
The Game's Influences: Star Wars
The Adaptation Strategy: Trash everything that made the games good
Game designer Chris Roberts' Wing Commander is widely considered a hallmark video game, which successfully blends an interesting scifi storyline (filmed with real actors) with marginally entertaining first-person space combat gameplay. It's almost impossible not to draw the game's connection with the original Star Wars trilogy, given that both have the same basic space war plots and both star Mark Hamill as the lead. When Roberts finally got the opportunity to direct a feature based on his games, he curiously decided to recast the characters -- who had previously been portrayed by heavies like Malcolm McDowell and John Rhys-Davies -- with a much younger (and, sorry to say, much less talented) cast, including the likes of Freddie Prinze Jr. and Matthew Lillard. What was once an epic tale of mature adults fighting a race of aggressive, catlike aliens ended up feeling like She's All That in outer space.

Lara Croft: Tomb Raider (2001)
The Game's Influences: Indiana Jones with big breasts
The Adaptation Strategy: Indiana Jones with big breasts
Lara Croft, like Max Payne, never made any bones about her creative origins. In 1996 the gaming world needed a protagonist who was simultaneously recognizable, yet new; who implied adventure, yet mystery; who could beat you up, but also cause you to slobber all over your keyboard. All of Croft's adventures were more or less retreads of Indy's -- just with a bigger cup size. So director Simon West's plan to differentiate the movie from its derivative was... to not even bother: Lara receives a letter from her dad (sort of like a grail diary), uncovering an ancient conspiracy within the Illuminati (or for Indy, the Roman Catholic Church), finally destroying the bad guys with the magical power of time travel (the Ark of the Covenant). Apparently lightning doesn't strike twice: The second movie of Croft's planned trilogy tanked, so I guess we'll never get to see her battle ancient Mayan aliens.

What's your favorite video game movie whose source material ripped off another movie?

Anthony Burch is the features editor for Destructoid.com and the co-writer and director of the video series, "Hey Ash, Whatcha Playin'?" He's also working on his first artgame, which should be done sooner or later. Probably later.

  • Comments (9)
  • (50)
  • Link
  • Add This!

Filed under: DVDs & Video Games
Tags: hitman, max payne, tomb raider, wing commander

Comments

user-pic

As a casual fan of the Hitman game... I actually really got into the movie when it came out... and I wasn't dissappointed... I really liked it...

Max Payne was forgettable... I didn't see Wing Commander... and the first Tomb Raider was far more entertaining than the second...

The Professional (for reference) is my third favorite film... Memento and Equilibrium round out the top 2...

Great article... your insight is dead on...

default userpic

I'm flabbergasted that you could love Leon the Professional and still enjoy Hitman. You are made of stronger stuff than I.

default userpic

First off, great column. As for Hitman the movie, I would say it was alright. It had some feel from the video games which I've played through but at some points in the movie I was like, "Ok wtf". For example that bit where he fights the other hitmen in the subway train with the swords was crap. The elements I loved though was the use of "Ave Maria" from the opening title of "Hitman: Blood Money". There were also some scenes in the movie that were from still of the game for example the one of him sitting indian style in front of a vegas neon sign aiming his sniper rifle. That was cool to see in the movie.

Max Payne, well that movie I knew in my heart that it was gonna be crap. I told myself they aren't gonna stick to the original story so why would you pay money to see it in the theater? But when it came time to release, I still went and saw it. Wish I could ask for a refund cuz it was just crap. Two gun battles which weren't even anything to talk about, specially the bit where he leaps backwards slow mo to shoot that guy with the shotty. LAME.

Wing Commander I didn't see. Tomb Raider was entertaining enough, like you said, Indy Jones with CG enhanced breasts. Apparently there's a 3rd one in the making but they're resetting the whole movie series, meaning if it will be good? Don't think so.

Keep it up Anthony, looking forward to reading more of your articles. Its a nice break from the craziness that is HAWP lol.

default userpic

Forgot to mention, in my opinion the best game to movie adaption would still have to be Silent Hill. Yes it was too friggin weird for people who haven't played the game but in terms of game content within the movie, it was excellent. The sets, and even the way some scenes were shot were almost exactly like SH 1 & 2. Now if only someone stop that Uwe Bol from making other crap video game movies.

default userpic

Mmm Leon, Jean Reno and Gary Oldman... I mean uhhh yeah young Natalie Portman?(You can't stop the mancrushes!) Oh right videogame movies.

I didn't see Hitman but I heard from friends it was more entertaining than they expected (they had played the games). I knew nothing of Tomb Raider when I saw the first film and wasn't even really entertained, although the emulation of Dr. Jones was there. I personally find Harrison Ford has more sex appeal than Angelina Jolie.

Nice writeup as always Monsieur Burch!

user-pic

"I'm flabbergasted that you could love Leon the Professional and still enjoy Hitman. You are made of stronger stuff than I."
--------------------------------------------
I don't grade them on the same scale by any means... The Professional had an amazing, deep story... and Hitman was an entertaining popcorn movie... Hitman avoided being too bad enough a movie for me to enjoy watching it... so I like it for that...

Oh and if you want to respond to my comment Anthony, "I'll be in my office. Room, 46-02."

Stansfield (Oldman) quote... yeahhhh... .... .... dorktastic...

user-pic

Excellent work there Anthony ^_^ Hopefully some day there will be more original ideas in the gaming world, it is something I strive to do. I have a few nice ideas, some skills but don't know if I can cut it yet. I am still a noob when it comes to finishing things. From Zbrush for fun, high poly 3d sculpting to autodesks, 3d max there are a few useful apps here and there. I suggest trying out Ableton for fun and sound creation also. Endorphin is a must ^_^ (Unity looks handy to)
http://www.youtube.com/watch?v=38

Oh and crazy talk can be fun 2.
Sometimes I think I may be spreading my base too far :P

http://www.youtube.com/watch?v=QOgr-uqvXhkBMMw4G1WE

I hope to c some new interesting vids soon from you and ya sis ^_^ If ya ever need help with editing just contact me on me facebook ;)


default userpic

I always thought they should have just gone ahead and CG'd some actions scenes to go along with the existing footage shot for the Wing Commander games, and just release those as features. Such a complete waste, especially considering that Chris Roberts is the one who got to direct the film. Good article Anthony.

Leave a comment